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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / com.unity.visualscripting@1.9.2 / Runtime / VisualScripting.State / StateEnterReason.cs
  1. namespace Unity.VisualScripting
  2. {
  3. public enum StateEnterReason
  4. {
  5. Start,
  6. Branch,
  7. Forced
  8. }
  9. }